Train45 Terminal Routes Guide
Train45 spans 57 anomaly cars across six chapters plus 19 terminal route destinations unlocked through the phone map. This guide explains chapter car counts, terminal item routes, special event cars, and true ending requirements for complete collection runs.
57 Anomaly Cars by Chapter
Full Train45 completion requires identifying anomalies in every assigned car across the campaign. The total catalog contains 57 anomaly cars distributed by chapter:
- Chapter 1 — 10 anomaly cars introducing safe vs dangerous rules
- Chapter 2 — 16 cars with increased entity and audio anomaly frequency
- Chapter 3 — 11 cars unlocking the phone map route system
- Chapter 4 — 7 cars with luxury car configurations and route lock points
- Chapter 5 — 5 cars focusing on companion route convergence
- Chapter 6 — 8 cars leading to finale mechanism rooms and ending branches
Track your progress with our Anomaly Checklist tool and cross-reference individual car types in the Train Cars guide.
Terminal Routes & the Phone Map
Mid-game story progression unlocks a phone map that lets you enter numeric route codes to reach terminal destination cars. Train45 contains 19 terminal car collections — the first eight terminal routes reward key items one through eight directly. Items nine through nineteen are purchased from the owl butler shop, while item twenty arrives through main story progression.
Critical rule: you must obtain terminal route hints from the butler or story events before entering corresponding routes. Guessing codes early often fails or wastes investigation time. Each terminal car hosts exclusive CG scenes, affinity events, or gear unlocks tied to specific numeric combinations.
Special event terminal cars and story terminal cars appear at defined affinity thresholds. Consult our Character Routes guide to plan which terminal destinations align with your current companion focus before entering chapter four branch points.
Item Routes & Butler Shop Strategy
Terminal item routes form the backbone of 100% collection. Purchase butler hints systematically rather than randomly entering codes — hints confirm valid route numbers and prevent failed terminal attempts that reset your car sequence progress.
Key collectibles like the Copper Bracelet, spare affection items, and perception gear components often gate terminal access. The Copper Bracelet specifically extends affection bonuses to Konial and becomes essential for true ending preparation in chapter six.
Some terminal cars revisit earlier train zones with enhanced gear, letting you chain multiple item pickups in single route sessions. Plan revisit chains during route unlock windows to maximize ticket earnings and anomaly checklist completion simultaneously.
Complete Terminal Route Codes
Train45 has 19 terminal destinations unlocked through the phone map after obtaining matching hint items from the butler shop or story events. Enter car numbers in order; first arrival at each terminal permanently increases equipment capacity unless noted. Visiting every destination unlocks the Terminal Master achievement — cross-check progress against the Anomaly Catalog.
Item terminals (A–H) grant key items 1–8 directly on first visit. Special event terminals (I–P) require affinity thresholds and the correct companion. Story terminals (Q–S) open lost-item storage, Pazuzu rescue scenes, and the finale mechanism room.
| ID | Hint Item | Route Code | Destination | Reward / Notes | Requirements |
|---|---|---|---|---|---|
| A | A Torn Fan | 18-19-20-21 | Broken AC Car | Rough Fan | Butler shop hint |
| B | Train Inspection Report -2- | 13-14-30-5 | Rest Room | Empty Beer Can | Butler shop hint |
| C | Padlock | 1-2-13-8 | Security Car | Broken Key | Clue from Flooding car 15 |
| D | Groper Warning | Any 3 of 6, 32, 34, 38, 49 | Groper Warning Car | Lock with Blocked Keyhole | Butler shop hint |
| E | Slow Zone Notice | 44-29-18 | Slow Car | Ancient Record Tablet | Butler shop hint |
| F | Broken Clock | 10-5-40 | Passing / Overtake Car | Silent Alarm Clock (+6 cap) | Clock shows 1:20:40 — 3h15m fast → real time 10:05:40 |
| G | Validated Ticket | 50-23-47 | Ticket Check Car | Used Lipstick (+9 cap) | Butler shop hint |
| H | Lover's Letter | 9-16-29 | Strong AC Car | Daruma Doll | Snow Woman anomaly clue |
| I | Hot Spring Flyer | 15-1-27 | Hot Spring Car | Reina hot-spring event (+7 cap) | Reina affection ≥ 5 — unlocks Too Hot! |
| J | Dog Collar | 6-17-23-28 | Pet Car | Pet event (+7 cap) | Reina affection ≥ 6 |
| K | Inspection Report -3- | 7-22-24-32 | Malfunction Car | Fault event (+7 cap) | Mai affection ≥ 5 |
| L | Pachinko Flyer | 46-45-31 | Collaboration Car | Rabbit-slot event (+7 cap) | Mai affection ≥ 6 — unlocks A Man's Dream |
| M | Black Bikini | 30-28-10 | Changing Room | Reina swimsuit CG | Reina route; after Mai affection 7 |
| N | Empty Milk Bottle | 4-5-8-12 | Nursing Room | Nursing event | Reina route; Ch5 lost box on car 12 |
| O | Door Repair Notice | 3-5-7 | Door Malfunction Car | Door repair event | Mai route |
| P | Rod and Rope | 33-36-41 | Punishment Car | Pazuzu punishment event (+12 cap) | Clue from anomaly car 57 |
| Q | Path to Storage | 3-4-5 | Butler Lost Item Storage | Lost-and-found hub | Story unlock |
| R | Memo Dark Room | 2-3-10-41 | Dark Room | Pazuzu rescue — It's dark... it's scary... | Story / Pazuzu arc |
| S | Konial's Memo | 8-31-45-54 | Final Car / Mechanism Room | Standard or true ending branch | Chapter 6 story — see How to Get All Endings |
The clock puzzle for route F is detailed in our Puzzles & Events guide (v1.0.4.3 hint text fix). Groper Warning route D accepts any three numbers from the set {6, 32, 34, 38, 49}. Punishment Car route P ties to Pazuzu's window event (Next Customer, Please~) and wallet recovery (Lost Item Found!).
Special terminals I–P fail silently if affinity is too low — confirm companion levels in the phone app before departing. Black Bikini terminal M requires Mai at affection 7 first even though Reina owns the scene. Plan multi-route runs with the Ending Planner.
True Ending Terminal Requirements
After obtaining Konial's Memo, the final mechanism room opens via the last terminal route. Entering directly triggers the standard ending without unlocking full gallery mode from the title screen — plan your first finale attempt accordingly if achievement hunting.
The hidden true ending requires equipping the Copper Bracelet in chapter six, reaching affinity level two with Konial, collecting the Xiao Ke OMEGA item, and selecting "Take out Xiao Ke OMEGA" at the final mechanism room choice instead of the blank default option. This triggers the time-reversal route and unlocks gallery mode from the main menu.
Use our Ending Planner and How to Get All Endings guide to schedule terminal visits, affinity milestones, and item collection before your dedicated true ending run.
Related Pages
Frequently Asked Questions
How many anomaly cars are in Train45?
57 anomaly cars total across six chapters — 10, 16, 11, 7, 5, and 8 per chapter respectively.
How do I access terminal routes?
Unlock the phone map mid-game, obtain route hints from the butler or story, then enter numeric codes to reach terminal destination cars.
How many terminal routes exist?
19 terminal car collections. The first eight grant items 1–8 directly; items 9–19 come from the butler shop; item 20 is story-gated.
What is required for the true ending?
Copper Bracelet in chapter 6, Konial affinity level 2, Xiao Ke OMEGA item, and selecting it at the final mechanism room instead of the default blank option.
Video Walkthrough
Watch the six verified gameplay videos below to see these strategies in action.
All Secret Anomalies and Traps in Train 45